I was the art director for an entertainment tabloid at a newspaper for two years, which afforded me a lot of freedom to do features illustrations. This was a cover I did for a Christmas issue. I drew the image on paper, scanned it and redrew it in Free Hand. This way, I could scale the drawing to size once it was finished and not loose any resolution. This image looks grainy when it's blown up because it was a scan from the printed page, rather than an archive of the digital art.
I then exported the file over to Photo Shop and put in all the dimensional shading with the dodge and burn tool. The final tiff was imported into QuarkXpress and the type was set.
It's tough to remember how long this took, as I would start a Christmas issue somewhere around the beginning of October to give myself the luxury of time. Also, the editors and myself were sure to be in agreement as to what the final product looked like.
Brad, this is not only great work, but also it gives people an idea of what talent and hard work it takes to achieve the finished piece. Please do more of these.
ReplyDeleteBill
Thanks, Bill. This was a fun job while it lasted and I learned a lot at this particular paper. Sadly, positions in print like this are disappearing.
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